Shallow Sand Equations: Real-Time Height Field Simulation of Dry Granular Flows.
Clicks: 497
ID: 81155
2019
Article Quality & Performance Metrics
Overall Quality
Not rated
Combines reader engagement with the AI quality analysis. This
article has not been analysed, so there is no overall score —
reader engagement is measured and shown alongside.
Reader Engagement
Steady Performance
67.8
/100
497 views
333 readers
Trending
AI Quality Assessment
Not analyzed
Readership in this journal
SteadyRanked #1 of 32 articles by views in ieee transactions on visualization and computer graphics
Most read
Least read
Bar heights use a square-root scale.
Mint this article as an NFT
Not yet mintedCreate a permanent, verifiable on-chain record of this article on the Scimatic Network. The NFT is held in your Journament account, and you can withdraw it to your own wallet at any time.
5
SUSD
one-off · no wallet required
Abstract
Granular media is the second-most-manipulated substance on Earth, second only to water. However, simulation of granular media is still challenging due to the complexity of granular materials and the large number of discrete solid particles. As we know, dry granular materials could form a hybrid state between a fluid and a solid, therefore we propose a two-layer model and divide the simulation domain into a dilute layer, where granules can move freely as a fluid, and a dense layer, where granules act more like a solid. Motivated by the shallow water equations, we derive a set of shallow sand equations for modeling dry granular flows by depth-integrating three-dimensional governing equations along its vertical direction. Unlike previous methods for simulating a 2D granular media, our model does not restrict the depth of the granular media to be shallow anymore. To allow efficient fluid-solid interactions, we also present a ray casting algorithm for one-way solid-fluid coupling. Finally, we introduce a particle-tracking method to improve the visual representation. Our method can be efficiently implemented based on a height field and is fully compatible with modern GPUs, therefore allows us to simulate large-scale dry granular flows in real time.
| Reference Key |
zhu2019shallowieee
Use this key to autocite in the manuscript while using
SciMatic Manuscript Manager or Thesis Manager
|
|---|---|
| Authors | Zhu, Kuixin;He, Xiaowei;Li, Sheng;Wang, Hongan;Wang, Guoping; |
| Journal | ieee transactions on visualization and computer graphics |
| Year | 2019 |
| DOI |
10.1109/TVCG.2019.2944172
|
| URL | |
| Keywords |
Citations
No citations found. To add a citation, contact the admin at info@scimatic.org
Comments
No comments yet. Be the first to comment on this article.