texturing of surface of 3d human head model

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ID: 242958
2004
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Ranked #100 of 100 articles by views in molecular therapy : the journal of the american society of gene therapy

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Abstract
The paper deals with an algorithm of texturing of the surface of 3Dhuman head model. The proposed algorithm generates a textureconsequently of several camera frames of the input video sequence. Thetexture values from the camera frames are mapped on the surface of the3D human head model using perspective projection, scan line and 3Dmotion estimation. To decrease the number of camera frames a filling ofempty places by a simple interpolation method has been done in thetexture plane.
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michalcin2004radioengineeringtexturing Use this key to autocite in the manuscript while using SciMatic Manuscript Manager or Thesis Manager
Authors ;V. Michalcin;J. Mihalik
Journal molecular therapy : the journal of the american society of gene therapy
Year 2004
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