Respecting Historical Spatial Integrity: Building a Historical 3D Florence and Avoiding the Video Game

Clicks: 424
ID: 77604
2018
Article Quality & Performance Metrics
Overall Quality
Not rated
Combines reader engagement with the AI quality analysis. This article has not been analysed, so there is no overall score — reader engagement is measured and shown alongside.
AI Quality Assessment
Not analyzed
Readership in this journal
Steady

Ranked #1 of 3 articles by views in disegnare con

Most read Least read

Bar heights use a square-root scale.

Mint this article as an NFT
Not yet minted

Create a permanent, verifiable on-chain record of this article on the Scimatic Network. The NFT is held in your Journament account, and you can withdraw it to your own wallet at any time.

5 SUSD one-off · no wallet required
Abstract

This article explores the process by which the Digitally Encoded Census Information and Mapping Archive (DECIMA) endeavoured to create a complete interactive 3D urban map of sixteenth-century Florence. Originally, the project consisted of a projection of tax census data from 1551, 1561 and 1632 onto an axonometric visual map from our period of inquiry drawn by Stefano Buonsignori in 1584 georeferenced onto a contemporary map of the city. Transforming this into a threedimensional projection was a means to display census information with greater precision. However, this process was fraught with project accessibility and methodological considerations. DECIMA is first and foremost a web-based open access platform for research on the early modern city. Scaling the web application up to three- dimensions risked jeopardizing user accessibility. Finding sources to create a historical city proved difficult since much is known about major historical structures while the rest of the city’s minor architectural heritage remains elusive. To resolve these issues, DECIMA researchers opted for a recreation of the city designed to match the visuals of Buonsignori’s map, preserving the framework already utilized in the original project while making the finished product an optional feature for users to ensure accessibility was preserved. Utilizing urban digital design software City Engine, the existing geographic information system was scaled up into a 3D environment enhancing the precision of the data projection and offering opportunities for further technological enhancements to the web application for more in-depth research on Florence’s historic urban community.

Reference Key
pecile2018respectingdisegnare Use this key to autocite in the manuscript while using SciMatic Manuscript Manager or Thesis Manager
Authors Pecile, Eric Leonard;
Journal disegnare con
Year 2018
DOI
DOI not found
URL
Keywords

Citations

No citations found. To add a citation, contact the admin at info@scimatic.org

No comments yet. Be the first to comment on this article.