Towards a new software quality model for evaluation the quality of gamified systems
Clicks: 153
ID: 52761
2018
Article Quality & Performance Metrics
Overall Quality
Improving Quality
0.0
/100
Combines engagement data with AI-assessed academic quality
Reader Engagement
Star Article
73.6
/100
150 views
122 readers
Trending
AI Quality Assessment
Not analyzed
Abstract
Due to the emergence of the Gamification concept in various domains, this article studies how to improve the quality of gamified systems with the software engineering discipline. Recent studies have shown a significant gap between design frameworks and gamified products, reflected in a lack of consistency, integrity, measurement and a comprehensive process that covers the different phases to achieve a quality gamified product. For this purpose, a specific quality model software for evaluation is required. Our contribution consists of making an analytical and qualitative study of the existing Gamification frameworks and platforms, with the aim of proposing a model for quality evaluation of the gamified applications. This proposal is based on the patterns and attributes determined during the conducted bibliographic study and comparative studies, with an attempt to integrate the ISO 25010 quality model.
| Reference Key |
azouz2018towardseai
Use this key to autocite in the manuscript while using
SciMatic Manuscript Manager or Thesis Manager
|
|---|---|
| Authors | Azouz, Omaz;Lefdaoui, Youssef; |
| Journal | eai endorsed transactions on creative technologies |
| Year | 2018 |
| DOI |
DOI not found
|
| URL | |
| Keywords |
Citations
No citations found. To add a citation, contact the admin at info@scimatic.org
Comments
No comments yet. Be the first to comment on this article.