The role of self-loops and link removal in evolutionary games on networks.
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ID: 44947
2019
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Abstract
Recently, a new mathematical formulation of evolutionary game dynamics [1] has been introduced accounting for a finite number of players organized over a network, where the players are located at the nodes of a graph and edges represent connections between them. Internal steady states are particularly interesting in control and consensus problems, especially in a networked context where they are related to the coexistence of different strategies. In this paper we consider this model including self-loops. Existence of internal steady states is studied for different graph topologies in two-strategy games. Results on the effect of removing links from central players are also presented.
| Reference Key |
madeo2019themathematical
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| Authors | Madeo, Dario;Mocenni, Chiara;Moraes, Jean Carlo;Zubelli, Jorge P; |
| Journal | mathematical biosciences and engineering : mbe |
| Year | 2019 |
| DOI |
10.3934/mbe.2019264
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