Integrating Spatial Computing for Next-Generation Game Experiences

Clicks: 7
ID: 309084
2025
Article Quality & Performance Metrics
Overall Quality
0.0 /100
Combines engagement data with AI-assessed academic quality
AI Quality Assessment
Not analyzed
Abstract
Spatial computing is a rapid development of technology in recent years. The term spatial computing means interaction between an individual and 3D-environment. It overlaps with the concepts of Augmented Reality (AR) , Virtual Reality (VR) ,Mixed Reality (MR). Important features of spatial computing consist of - spatial mapping, gesture and motion tracking, human computer interaction. This abstract highlights spatial computing's promising future in the technological field. This technology is used in a wide range of industries, including manufacturing, architecture, construction, gaming, healthcare, and education, retail, E- commerce and Automotive industry. This study aims to explore the potential of spatial computing. In recent years lot of companies implemented this technology in their products like -  Meta Quest 2, Apple Vision Pro, Microsoft HoloLens.  
Reference Key
imported_1761831402_690369ea30aae Use this key to autocite in the manuscript while using SciMatic Manuscript Manager or Thesis Manager
Authors Dheerendra Pratap, Subrata Sahana
Journal International Journal of Innovations in Engineering Technology and Applied Sciences
Year 2025
DOI
10.64764/z83cwf87
URL
Keywords Keywords not found

Citations

No citations found. To add a citation, contact the admin at info@scimatic.org

No comments yet. Be the first to comment on this article.