Settlement Selection and Inequality in Video Games through an Anthropological Lens: Exploring the Catan Universe

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ID: 288510
2024
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Abstract
For thousands of years, humans have been entertained by board games. The earliest documented game boards date to at least 6000 BC in the Near East (Sebbane 2001), and we know the name, Senet, and rules of a board game from Egypt dating to 3500–3100 BC. Aspects of inequality are omnipresent in the dynamics of the competition and cooperation inherent in games. In this review, I assess the digital version of the board game Catan, which is also called Catan Universe, discussing how anthropological theories such as human behavioral ecology are recognizable in the digital game. Playing this game provides a unique way to test models of inequality.
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persistent_1761421105_68fd273182138 Use this key to autocite in the manuscript while using SciMatic Manuscript Manager or Thesis Manager
Authors Amy E. Thompson
Journal ADVANCES IN ARCHAEOLOGICAL PRACTICE
Year 2024
DOI
10.1017/aap.2024.8
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