from e-learning to m-learning - the use of mixed reality games as a new educational paradigm

Clicks: 280
ID: 198441
2011
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Abstract
This paper analyses different definitions of mobile learning which have been proposed by various researchers. The most distinctive features of mobile learning are extracted to propose a new definition for Mobile Educational Mixed Reality Games (MEMRG). A questionnaire and a quantifying scale are designed to assist the game developers in designing MEMRG. A new psycho-pedagogical approach to teaching is proposed for MEMRG. This methodology is based on the theme of ‘conversation’ between different actors of the learning community with the objective of building the architectural framework for MEMRG.
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earnshaw2011internationalfrom Use this key to autocite in the manuscript while using SciMatic Manuscript Manager or Thesis Manager
Authors ;Rae Earnshaw
Journal canadian journal of kidney health and disease
Year 2011
DOI
10.3991/ijim.v5i2.1463
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