motion tracking by sensors for real-time human skeleton animation
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ID: 130307
2016
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Abstract
Human Computer Interaction based Research has
emerged in the early 1980s with the advent of computer
technology. Human Motion Capture is the process of recording
the movement of people. Among many kinds of human motion
capture devises, Microsoft Kinect sensor and inertial sensors are
most popular nowadays. In this paper we propose an efficient
motion tracking mechanism to construct real time human
skeleton animation using inertial sensors. We compare the
results of our proposed method with the Microsoft Kinect sensor
over the complicated motion tracking and joint position. During
the experiment we observed that our results are much steady
than Microsoft Kinect results. Some motions like hand cross
over or leg cross over, our method showed better results than
Kinect because the Kinect may lose skeleton of the blocked
parts. On the other hand, since we use radio frequency inertial
sensors, our method has a larger working area than Kinect.
| Reference Key |
arachchi2016themotion
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|---|---|
| Authors | ;S.P. Kasthuri Arachchi;Chengkai Xiang; W.G.C.W. Kumara;Shih-Jung Wu;Timothy K. Shih |
| Journal | the international journal on advances in ict for emerging regions |
| Year | 2016 |
| DOI |
10.4038/icter.v9i2.7180
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| URL | |
| Keywords |
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