Time Domain Simulation of Sound Waves Using Smoothed Particle Hydrodynamics Algorithm with Artificial Viscosity
Clicks: 262
ID: 39471
2015
Article Quality & Performance Metrics
Overall Quality
Improving Quality
0.0
/100
Combines engagement data with AI-assessed academic quality
Reader Engagement
Emerging Content
0.3
/100
1 views
1 readers
Trending
AI Quality Assessment
Not analyzed
Abstract
Smoothed particle hydrodynamics (SPH), as a Lagrangian, meshfree method, is supposed to be useful in solving acoustic problems, such as combustion noise, bubble acoustics, etc., and has been gradually used in sound wave computation. However, unphysical oscillations in the sound wave simulation cannot be ignored. In this paper, an artificial viscosity term is added into the standard SPH algorithm used for solving linearized acoustic wave equations. SPH algorithms with or without artificial viscosity are both built to compute sound propagation and interference in the time domain. Then, the effects of the smoothing kernel function, particle spacing and Courant number on the SPH algorithms of sound waves are discussed. After comparing SPH simulation results with theoretical solutions, it is shown that the result of the SPH algorithm with the artificial viscosity term added attains good agreement with the theoretical solution by effectively reducing unphysical oscillations. In addition, suitable computational parameters of SPH algorithms are proposed through analyzing the sound pressure errors for simulating sound waves.Reference Key |
li2015timealgorithms
Use this key to autocite in the manuscript while using
SciMatic Manuscript Manager or Thesis Manager
|
---|---|
Authors | Li, Xu;Zhang, Tao;Zhang, Yong Ou; |
Journal | algorithms |
Year | 2015 |
DOI | DOI not found |
URL | |
Keywords | Keywords not found |
Citations
No citations found. To add a citation, contact the admin at info@scimatic.org
Comments
No comments yet. Be the first to comment on this article.